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Blood Rush

Game Concept

This game is called Blood Rush and it was made for a Game Development Group Project III coursework.

Blood Rush is a VR game made in Unreal Engine where the player has to kill all the waves of enemy in order to access to the next zone, but be careful your ammunition are your blood, if you end your bullets you will not be able to shoot for a limited amount of time.

Don't panic you also have a dagger able to drain blood from enemies and a shield to protect yourself from projectiles.

Game Production

During this project we managed to set up a good-looking functioning VR Project we also added interesting mechanics such as a blade to drain health from enemies and a shield.

In this project I was the lead programmer responsible for :

-AI: creating 3 different types of Enemies that will act completely different from each others.

-Health regeneration when the players ends his ammunition ( made in c++).

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tut.png
shield.png
Shoot.png
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TopDown

Reason:

Game Development Group Project III

Engine:

Unreal Engine 4

Code Language:

C++ 

Personal Contributions:

Lead Programmer
AI programmer
Debugger/Tester

 

Time to complete: 2 months

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