Urilux
Team: Neo Star
Reason:
UoW Game Jam 2019
Engine:
Unreal Engine 4
Code Language:
C++
Personal Contributions:
UI programmer
Level Design
Debugger/Tester
Time to complete: 3 Days
Game Concept
I was apart of Team Neo Star creating the game 'Urilux".
This was made during our University Game jam 2019, with the theme being "Cooperation and Collusion" .
Urilux is a split-screen game where the players have to cooperate witch each other in order to progress into the level using their laser to overcome obstacles and open doors.
the unique players' mechanic is to use a laser, to be able to activate triggers and light.
The game is playable using XBOX One controllers
Game Production
In Urilux we implemented the split screen mechanics in order to allow to the players to play simultaneously using XBOX One Controllers, we also add a laser system so the players can enjoy in collude with each other during the level.
I was responsible for:
- The menu system of the game
- Level design: Door system
-Debugger/Tester to solve any possible issue