Low Land
Reason:
Game Development group Project III
Engine:
Visual studio
Code Language:
Direct X 11 /C++
Personal Contributions:
AI Programmer
UI programmer
Debugger/Tester
Time to complete: 2 Months
Game Concept
This game called Low Land and it has been developed using Direct X 11.
This game is a simple survival game where the player will need to find a way to escape from the island and at the same time been avoid starving.
To complete the game the player must found 2 pieces of a key and merge them together to open the radio tower, than he will need a walkies talkie to send a message and been rescued.
Game Production
In this project I was responsible for AI that consists in rabbit and butterflies, I was also responsible for the UI so Main Menu, winning and losing screen, I also helped a lot on the hand movement system.