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Low Land

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Reason:

Game Development group Project III

Engine:

Visual studio

Code Language:

Direct X 11 /C++ 

Personal Contributions:

AI Programmer
UI programmer
Debugger/Tester

 

Time to complete: 2 Months

Game Concept

This game called Low Land and it has been developed using Direct X 11.

This game is a simple survival game where the player will need to find a way to escape from the island and at the same time been avoid starving.

To complete the game the player must found 2 pieces of a key and merge them together to open the radio tower, than he will need a walkies talkie to send a message and been rescued.

Game Production

In this project I was responsible for AI that consists in rabbit and butterflies, I was also responsible for the UI so Main Menu, winning and losing screen, I also helped a lot on the hand movement system.

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